![]() If you have no other units (other than rogues), then the rogue is destroyed/killed/obliterated on the first hit, even a hit from the lowest spearman. The rogue is unique because on the first enemy hit it takes it turns (or transforms) into one of your existing liveunits. You can only train Rogue units if you have the coveted Rogue hideout (shown on the right), available only through Inno contest and special events. "As the cost of goods rises, a single person may no longer be able to afford to unlock slots, and so goods contributing to unlock slots go into a guild treasury, which holds goods until they are ready for use.Rogues are a unique fighting unit. does this regenerate over time? What's the regeneration rate if so? If it does not regenerate, as a defender, do I have to wait till someone destroys 1 of the 8 troops before I spend more goods and replace the destroyed troop with another?Ĥ. After a while say I destroy 3/10 of a troop. From my understanding, each time I attack I destroy 1/10 of one of the 8 defending troops. say I'm attacking a sector with a full complement of 8 defending troops. ![]() Do troops in sectors regenerate over time? i.e. How do you tell which guildmate granted freedom?ģ. ![]() How do you disable "Grant Freedom" entirely for a guild except the leader?Ģ. If there's a better place for them to be placed in order for someone to answer them, please move the questions there:ġ. Seems that my questions are being drowned in the other game discussion thread with people leaving the game.
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